- \cg_alwaysweaponbar 1 by default due to the new hud - DONE
- bugfixing item height - DONE
- new name for this mod, oaunofficial is cheap
- bugfixing item height - DONE
- new name for this mod, oaunofficial is cheap
- timeout/timeinThese are ideas for yourself or already done? O.O
- speconly/queue for duel
- weapon/overall accuracy
- new scoreboard, new ratingsystem
- enemy/teamweaponcolor
- bright items(q2 style)
- fix pm-skins for vertexlight
These are ideas for yourself or already done? O.O
i won´t get all changing, but what about this engine upgrade to q3:
http://xreal-project.net/
It seems, that development will speed up in the next month:
http://xreal-project.net/?page_id=3/Programming/experimental-mode/#p1127
(regarding rogue)
And this is what the engine could do:
http://willihammes.com/webtemp/forest_capture_05.mp4
Still q3 but with many fixes
-Better voting system(like the one in Urban Morraz)
-Different hud styles
-Nice characters like Ayumi and Kyonshi.
And this is what the engine could do:That looks like some fucking new-style game like crysis or something which I hate because they lack what old games often have: customizability and awesomeness. It probably is not, but I don't like the look (and I doubt it'll run on old computers).
http://willihammes.com/webtemp/forest_capture_05.mp4
Neither have IQuote from: ZAG4T0 on May 24, 2010, 20:46:09 PM-Better voting system(like the one in Urban Morraz)
How does it look like? I have never played Urban Hobos.
That looks like some fucking new-style game like crysis or something which I hate because they lack what old games often have: customizability and awesomeness. It probably is not, but I don't like the look (and I doubt it'll run on old computers).
That looks like some fucking new-style game like crysis or something which I hate because they lack what old games often have: customizability and awesomeness.
It probably is not, but I don't like the look (and I doubt it'll run on old computers).
I dont mean it should be 80 like in quake live, but 99. You die except you have full hp. I'm a bit afraid, because this would change the gameplay basically, especially on maps like sago, but with a new game we have the opportunity to have a different gameplay. What do you think?
But I'm for reducing it some too. Maybe 90-95, if you jump from platform to platform and get midair you'd fall to death if you have just 1hp (assuming you're not falling to 'the wrong place' but just a little too high fall).falldamage is 10, isnt it?
80?! Hm another reason why ql sucksNo, it doesnt suck.
falldamage is 10, isnt it?Depends how high, but under 90 for rail is too low imo.
Yeah, i think the same, for oa it would be really too lowQuotefalldamage is 10, isnt it?Depends how high, but under 90 for rail is too low imo.