Changes:
- cg_plasmaBallAlpha 0-255 (default 255) to make the plasmaballs transparent. ( Useful at high values of r_intensity )
http://www.abload.de/img/shot0018d52n.jpg (possible offline) http://www.abload.de/img/shot00228r46.jpg (possible offline)
( Bigger: http://www.abload.de/img/shot0018d52n.jpg , http://www.abload.de/img/shot00228r46.jpg )
(First screen: cg_plasmaBallAlpha 50, second screen: cg_plasmaBallAlpha 255)
- new plasma/rail explosion
- cg_deadbodycolor ( default 0x323232FF = dark grey ). The color of the dead body when cg_deadBodyDarken is 1.
- cg_drawItemPickups bitmask ( default 7 ), will show up for 3s
1 - Draw icon
2 - Draw itemname
4 - Draw pickuptime
http://www.abload.de/img/shot0015xuda.jpg (possible offline) http://www.abload.de/img/shot00168653.jpg (possible offline)
( Bigger: http://www.abload.de/img/shot0015xuda.jpg , http://www.abload.de/img/shot00168653.jpg )
(First screen cg_drawItemPickups 5, second screen cg_drawItemPickup 7)
- fixed the endgame Chatbug / new votemsg
- faster shaftanimation
- g_newItemHeight 0/1 ( default 0 )
0 - old oa itemheight
1 - new height, you cannot jump over items anymore
- disabled missionpack weapons per default
- Airrocket/airgrenade-reward
When you hit an enemy in the air( he was flying 0,75s + ) and you are 300/200 units away you will earn an airrocket/airgrenade reward
http://www.abload.de/img/shot00137o6p.jpg (possible offline)
( Bigger: http://www.abload.de/img/shot00137o6p.jpg )