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Author Topic: New AfterShock server is up!  (Read 1683 times)

helvas

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  • Posts (Archive): 213
New AfterShock server is up!
« on: September 10, 2010, 23:20:23 PM »
Finally after few days/weeks of absence, AfterShock server is back on track! We'd like to invite you there for a really nice Elimination (ca) games.

Details:
Server IP: d5.ath.cx:27961
Map download: http://files.pwnoogle.com
More info/contact: #aftershock or #aftershock.pickup (channel for gathering people for matches) on irc.quakenet.org


Map rotation:
- mjkq3adm5 (5.2MB)
- sokar3dm5 (5.4MB)
- rota3dm2 (5.2MB)
- zl3tourney1 (4.3MB)
- rv3tourney1 (5.0MB)
- zlrtourney1d (3.2MB)
- q32thecore3 (part of q32thecore_pack1.pk3) (5.8MB)
- disaster (6.3MB)
- tfzse1 (4.1MB)
- lsjg_coop (3.2MB)
- 13base (2.5MB)
- lun3dm4 (6.4MB)
- q3whdm4 (525KB)
- bubdm1 (1.1MB)
- tscabdm3 (1.1MB)
- ts_pm2 (2.4MB)

or

multiupload.com - download the whole map pack (62.1MB)



Hope to see you there
Helvas




edit: added map rotation.
edit2: updated map rotation.

Zero

  • (Archive)Forum Member
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  • Posts (Archive): 315
Re: New AfterShock server is up!
« on: September 15, 2010, 19:59:57 PM »
great! already played some short games there, was fun!
im happy to see my current fav server online ;) (my all time fav is evil|arena ;))

joki

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Re: New AfterShock server is up!
« on: September 16, 2010, 10:58:57 AM »
hellow all & thanks helvas :)

here is a close summarizing of important cvars on the server.

/cg_enemyModel sarge/pm
(pm-models allow user-customized color-choice of the model-skin. there are pm-models currently for these models:
major, sarge, skelebot, smarine)

you may also change the colour of the enemy skin as your preferage:

/cg_enemyHeadColor white
/cg_enemyTorsoColor yellow
/cg_enemyLegsColor blue
/cg_enemyWeaponcolor 0xffff00ff
(you may either use the literal name of the colour or hex-values: 0xRRGGBBTT, RR: red, GG: green, BB: blue, TT: transparency - set this to ff, currently not supported)

you may do the same with your team-models:

/cg_teamModel sarge/pm
/cg_teamHeadColor .......
............

use /cvarlist *color* if you forgot the exact name

you might also want to set
/cg_teamChatHeigth 5
to see team-chat, cause it is set to 0 by default yet.

/cg_lightningStyle 3
will change the shaft to a thinner version

you may also use OSP-teamchattokens:

/bind x say_team [#H|#A] Shooting at #t -- he is almost dead!

#H and #A will be replaced with your health and armor, #t with the last player you damaged.

You may figure the others. 

See you on the server... /connect d5.ath.cx:27961

P.S.: if you have map-suggestions, let us know. (no maps with very tight coridors, like oa_dm5 please) :D

joki

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  • Posts (Archive): 2
Re: New AfterShock server is up!
« on: September 17, 2010, 11:32:26 AM »
New map-cycle:

- mjkq3adm5
- sokar3dm5
- rota3dm2
- zl3tourney1
- rv3tourney1
- zlrtourney1d
- q32thecore3 (part of q32thecore_pack1.pk3)
- disaster
- tfzse1
- lsjg_coop
- 13base
- lun3dm4
- q3whdm4
- bubdm1
- tscabdm3
- ts_pm2

if you have a slow connection:
all maps are pre-downloadable either seperately from pwnoogle or in comprehensive aftershock mappack VolI from here (choose "direct download").